personally i'd go more hexblade to get more spells for utility. Personally, when going Hexblade, I do like starting with a level in fighter. I'm happy to answer any clarifying questions and am not opposed to ideas outside what I've brainstormed above, on the contrary, I welcome ideas I haven't thought of or corrections to rules I might've misunderstood. By multiclassing into Fighter, you can take the fighting style Tunnel Fighter (UA). There are a number of races that work well for the Eldritch Knight build, but none more powerful than the Mountain Dwarf. I also recommend Shadow of Moil, which heavily obscures you from everyones sight. Since this build is a little feat heavy, you might find it useful to start out as a Variant Human Fighter with the Polearm Master feat. Press J to jump to the feed. 3. This is kinda like the War Priest ability of the War Cleric. After youre running Darkness and Extra Attack, take the Echo Knight levels you want. Theres not many reasons to spend an action to make your body deaf and blind just to have this echo get senses. aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. On which levels are Echo Avatar and Shadow Martyr? This lasts until you dismiss it, summon a new one, or get K.O.d. GWM is a great choice too and would probably get more mileage than PAM or even Sentinel, as you mentioned. Reactions are pretty important for Fighters. A strength echo knight with GWM, sentinel and a few levels of barbarian looks great, but how about a Dex version? If it can, that means you can get infinite tries at an Acrobatics or Athletics check, as long as your goal or a checkpoint is within 30 ft of you. Also, if you start a combat with no Unleash Incarnations, you gain one. These combat abilities can drastically improve the lethality of Warlock builds that use eldritch blast (AKA in this article as "EB builds") and bring online the possibilities of a melee or ranged-focused warlock build. This article contains affiliate links to put gold in our coffers. Warcaster is definitely a good feat, and youd have room for at least one other. Your echo is 10 feet ahead of you, right next to the Barbarian, and you have your Tunnel Fighter ability set up. That spread gives you good options all the way until level 7 when you can take War Caster and unleash the full power of the build. These abilities will allow you to truly feel useful as more than just a person holding a sword, both on and off the battlefield. If you have any other ideas about the Echo Knight, please let me know in the comments below! This site works best with JavaScript enabled. Ever wanna tag team with yourself? It has AC 14 + proficiency, your saves, immunity to conditions, and dies if it takes damage. You have made your pact with a mysterious entity from the Shadowfell - a force that manifests in sentient magic weapons carved from the stuff of shadow. If i . Youll probably be relying on a spear and Eldritch Blast until then. The mighty sword Blackrazor is the most notable of these weapons, which have been spread across the multiverse over the ages. Is there a probable better path that I dont know about because I dont understand how to multiclass effectively? Essentially a strong melee combatant, making use of Polearm/Sentinel shenanigans with some situational uses of magic that is a schemer and mastermind type out of combat. Should put most enemies in a situation where it's difficult for them to use their action effectively. This says a few times that the echo cannot go more than 30 feet away from you this is incorrect. A Custom Lineage archer, with Sharpshooter and Piercer you will be almost impossible to pin down, exchanging places with your Echo if threatened and shooting either from your own location or the Echos, potentially also giving you a boost to your range. Hex takes your concentration and uses a bonus action. Booming Blade/Green Flame Blade is an option, but otherwise, before Extra Attack, EB is good. It is also the bulk of the subclasses power. With the discovery of Dunamancy in the Explorers Guide to Wildemount comes the usage of new magic. You can transfer your consciousness to your Echo using an action for up to 10 minutes. That allows you to be effective early on even before the build comes into its own. I wonder if a rogue multiclass would be beneficial as you have advantage so sneak attack is no problem. You grapple then teleport, your echo is now grappling, does it just use your stats? The Crossbow Warlock is a master at putting out damage quickly, consistently, and from a safe distance. I'm currently in a lvl 6 party as a Hexblade, among a Wizard a Paladin and a Fighter, and the Fighter is very, very strong and useful in and out of combat. https://forums.giantitp.com/showsing4&postcount=30, AMFES: Summer 2, Now with Digital Tokens Included, 2020 Holiday Ornament and Black Friday Sale, If this is your first visit, be sure to That versatility makes the Fighter unpredictable just like Naruto who always manages to surprise . Hexblades are all about maximizing damage with the Warlock's many bonus damage features. Martial Adept to pick up a couple of Battle Master maneuvers is also of interest. The idea is that you don't need Extra Attack in Tier 2 with PAM, Action Surge, and your Con-based Echo strikes, as you have 2-4 attacks in a round without it as a TANK. But, since you cant take anybody with you, that only matters if the Fighter is, say, chained up and uses the Echo to look for help. Echo Knight Fighter D&D 5e subclass review featured image is a combination of imagery from Explorers Guide to Wildemount and a photo by Tim Stief. I've been playing a fighter/warlock multiclass since level six. I do not think taht the fighter is . The teleport ability says you swap places with your echo magically so thee is no reason you shouldnt be able to, if you were sitting down and your echo was standing it would be sitting after the swap. Doubling up wont give you more options; itll just leave you half as effective. Now, you can kill you from another timeline! Unlike the War Cleric, Fighters really like to make the Attack action. The build really comes into its own around levels 7-10 when you have enough slots to optimize your Eldritch Invocations. Your email address will not be published. Path of the Zealot By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. In all seriousness, it does leave me wondering 'where now?' You can find more articles by me (Shard) here. Most Fighters need to make two choices early on whether to go for melee or ranged combat and whether to go for a Strength-based or Dexterity-based build. STR powers martial attacks and contributes the Athletics skill, which allows them to execute feats of STR like jumping, running, lifting, carrying, and pushing heavy objects. You can be outmaneuvered depending on the environment, so the most effective use of this build can come only from coordination with the other members of your party, especially the spell casters, to ensure that your foes cant simply walk around you. 11 Echo Knight for 3 attacks with 1xCHA dmg and that sweet reaction to block an attack with echo for a 5HEXBLADE/11EK at 16. By taking Hexblade all the way to 5, you get extra attack all the time, rather than just 3 times/rest. Seriously, the amount of ideas Ive gleaned from your posts has been valuable. This build also benefits from a dip into Fighter, but you shouldnt take more than two levels. This combination makes the Polearm Warlock an effective damage-dealer thats capable of controlling the battlefield without sacrificing their action and thats before you factor in the fact that a Warlock is a full spellcaster! Really take a look at this subclass the next time youre itching for a martial powerhouse and reap the benefits of the phrase two is better than one. Curious about what else the Wildemount book has in store? Its actually pretty decent. Manifest Echo (Echo Knight feature) - The star of this show. I'm not familiar with the character you're trying to emulate. Warlock: The Hexblade. Barbarian is always a fun multiclass for a Fighter; however, you can mitigate one of the biggest weaknesses of Reckless Attack by attacking via your Echo. Like I said earlier, this is a bit weak by level 18, since the Fighter is balanced around swinging 4 times a round. They could say that the "you" in the rule applies to the echo. Vampiric Bite. CON is important for two major reasons. As members of the mysterious Kryn Dynasty, Fighters have learned to use Dunamis to summon themselves from different timelines to fight alongside them. That allows you to adjust your spell tactics more easily and can make you a versatile and hard-to-hit foe. That wraps up my review of the Echo Knight! Path of the Beast. This ability makes you consider grabbing a combat style that benefits a melee life. Making those saves stops you from being taken out of a fight completely. You can still have your opportunity attack to be threatening across the battlefield, but at this point a single attack is only so powerful. Level 12 is just enough to get one if the best blade invocations in Lifedrinker, so I would rush this (after starting with at least fighter 2 or 3), and then finish in fighter. Your echo takes the attack roll instead of the creature. The echo itself has no senses at all, it is an object. So that's what I'll be planning for, I'd continue with Fighter, you are nicely optimised for Combat as it, the Fighter progression will keep you on a very nice curve and give you more attacks and the Feats will give you room for things like gaining procifiency in saving throws or Alert or Lucky. Its a fascinating and strong subclass with some interesting and somewhat poorly defined features. Ideally, you cast darkness on your weapon then position yourself 15ft behind your echo, so that it is in darkness but the enemy is not. If you already have some temp HP from another source, you cant even use it. But then if you do want to do a couple levels elsewhere - like fighter - it can fit in decently enough. You can make any of your attacks from your Attack action from the Echos space instead of your own. it's an echo knight) striker and single target control with sentinel. This will cost you your Echo, but you can always just create another one. On a side note, if youre a GM, use anti-magic items to keep this Fighter chained up. Use the help action to get advantage even without darkness. 1 /r/dnd , 2023-01-03, 21:18:10 another picture of Kalida Audrei. If someone who's debuffed attacks the Echo, they do so with Disadvantage. Fire Emblem Engage. Outside of that, this is also a build that heavily uses your bonus action, so be wary of new features that also use it. The final ability is quite a doozy But the name could have been a 300 pun. The big gain for the Hexblade is that your cursed target eats extra damage per attack equal to your proficiency modifier. Though other DMs, of course, are free to rule different. Press question mark to learn the rest of the keyboard shortcuts. Using both means two full rounds of not getting your bonus attack, which isnt ideal when combat usually only lasts three rounds. Thank you :). It doesnt work with any Feats or other abilities that grant extra opportunity attacks. Add Sentinel for the Echo opportunity attacks and lock your target in place, giving it a single choice attacking your Echo with disadvantage. Then add the Sentinel feat, and grab the Grasp of Hadar eldritch invocation to lock down enemies. For this build, you can be a lot more flexible with your starting Race. The opportunity attack thing is tricky. I considered getting 15 Str but then your Dex modifier and Initiative is -1 instead of +2 (+3 with Elven Accuracy). But it gets better. This is an incredibly effective combo when you can set it up, and in the example above, you can still make additional attacks of opportunity if other enemies arent cautious. Thus, the only thing limiting the Shadow Martyr ability is creatures that you can see, as the ability states. If we both survive that encounter I'd probably stick with Fighter for the aforementioned lvl 11 Extra-Extra-Attack. Which one would ya go for and why? Multiple attacks of opportunity allow you to increase your damage output significantly more than whats usually possible with Hex and Hexblades curse. While getting an additional attack with fighter 11 is big you won't experience that spike until very late in the build, whereas the power spike you get from new warlock spells you'll experience sooner and will incrementally get stronger. The Echo Knight is a solid fighter subclass. I started out as a Hexblade in a new campaign. This article is part of a directory: Dungeons & Dragons Builds Guide: Subclasses & Popular Characters Table of contents Even though it looks like the only ability that can be triggered via your Echo is the first one (the other two dont apply), its the best ability, with opportunity attacks setting an enemys speed to zero, which given that you can launch opportunity attacks from the Echos space is an amazing way to lock an enemy in place and force it to attack your Echo instead of anybody else. A Goblin with a shield and rapier, with some Rogue levels for extra Sneak Attack damage, making sneak attacks through the Echo. However, while this build benefits from Polearm Master, its actually the feat War Caster that makes your opportunity attacks deadly. Try to choose an option that gets one of these stats you might have trouble finding a race that doesnt! You've got action surge once per short rest so you can use darkness and EB on the same turn, or move an enemy really far. This build relies on ranged attacks to keep you alive, and while its more defensive than the Polearm Warlock, it can be just as effective in damage output. As always, these are just my thoughts. Dive into a defender role, grab a halberd and hit up Sentinel and Polearm Master by picking up Fighter 8 and Warlock 4 in the next two levels and make my DM commit heinous actionsagainst me that would get us both on national TV. Youre a gem of the community here. These are from timelines never made, so feel free to flavor your Echos however you like. Another relevant piece of info is that my fighting style is a homebrew versatile fighting that grants me +1 attack/+1 dmg when wielding a longsword with two hands Aragorn style (Have War Caster as a Vhuman since lvl 1). Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. However, even as a Hexblade, youre not as tanky as a Paladin or Fighter, and you cant stop enemies from simply moving past you. aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. , having all of your allies get a pocket fighter is only so useful. It is the exclusive skill of Legendary Male Robin. But also keep in mind you're gonna be doing a tier of play where Charisma saves will be happening more often, though still seldom. But genie hexblade/genie fiend fathomless in thay order When it finally moves past, you get one last opportunity attack in. Odd realization. lol, my bad. Are the levels in echo knight a style choice or is there something else that makes it worthwhile over a rogue/warlock? Press question mark to learn the rest of the keyboard shortcuts. So I would recommend choosing one of those to focus on and do with something like 18/2 or 16/4! However, Unleash Incarnation and the Fighter class in general relies more on Strength or Dexterity. 2023 Wizards. Even better, mounted combatant and a steed, to get perma advantage for your elven acuracy, Ha! If you dont want to go down this route, any race with a +2 to Charisma and bonuses to Constitution or Dexterity will be good, especially if they have defensive advantages. One of the worst parts about the echo is the 1 hit point rule. I plan to take a 3 level dip into fighter for the Echo Knight. Either path works, but a melee build is somewhat more likely. Join me in this Deep Dive looking for optimization leverage points, so we can build a wicked E. You still have to be able to see your target. There are a few extra attacks as well, and at higher level the echo can become a pretty interesting spy, though that might not be relevant to the OP. As written, your echo can be holding a bow and still kick someone in the leg when they run away. Unlike the. For a build that is focused solely on combat, it seems pretty meh, tbh. Youll want to start out with at least three levels of Warlock before you dip into Fighter. These dont stack with any temp HP, and you can only use this a number of times equal to your Con mod. This gets meaningfully better if you mix in 3 or more levels of ancestral guardian. Use Dex. Get 70% OFF NordPass Premium + 1 Month Free https://www.nordpass.com/dndshorts or use code dndshorts at checkout. Yes, I have committed the gravest of sins and created a crit-fishing build using Elven Accuracy, Hexblades Curse and a Greatsword paired with GWM. Finally a slightly underwhelming ability. Create an account to follow your favorite communities and start taking part in conversations. Yes. Alongside Hexblades curse on that Barbarian and a +1 weapon and assuming all your attacks land (including both Eldritch Blast beams), you can do 7d10 + 1d4+ (Charisma Mod x10) + (proficiency bonus x 10). You can make an opportunity attack from your Echos space if a creature within 5ft moves at least 5ft away. Thanks for the response! Eldritch Shadow - Eldritch Knight D&D 5e Character Build Overview Min/Max Munchking 19.1K subscribers 4.4K Share 128K views 2 years ago Eldritch Shadow v2.0: https://youtu.be/k2XIjdYNOh4 So many. The headliner here is Crossbow Expert, but you might also consider Elven Accuracy (if you play an Elf and have the feats to spare). Formed as Barmen-Elberfeld in 1929 through the amalgamation of the towns of Barmen, Elberfeld, Beyenburg, Cronenberg, Ronsdorf, and Vohwinkel, the name was changed to . It helps with damage, it helps with battlefield control, and it helps with durability. (Or Start as any kid of Elf, and have 17 Cha at 1, and 18 + Elven Accuracy at 4). However, if you're willing to exploit some synergies between Echo Knight, Agonizing+Repelling Blast, and War Caster, you can crib from TTB's Ghostlance build (going Hexblade instead of Undead) and start Warlock 2/Fighter 3 to get Echo Knight online earlier (this kind of synergy is what can justify delaying the other benchmarks; EB's auto-scaling helps a lot). and,how should I divide multiclass levels going forwards? The biggest . You also get a ton of out-of-combat utility, which is unusual in a Fighter. You can get A Monster for Every Season: Summer 2 now at Gumroad. I'll not do the math (because I'm sure to make a mess of it) but this build is pretty good at unleashing a significant amount of damage in a single turn with a little bit of set-up so long as I'm willing to ignore my DM's angrylooks and the bad-karma that is gathering around my like a stink-cloud. Thats effectively disadvantage for them and advantage for you, so you can skip the Devils Sight invocation. When you level into the Echo Knight subclass, the build gets even stronger. Has in store a couple levels elsewhere - like Fighter - it can fit in decently enough that!! Otherwise, before extra attack, which isnt ideal when combat usually only lasts three rounds 18/2 or 16/4 extra. Combat usually only lasts three rounds any Feats or other abilities that grant extra opportunity attacks deadly any! Another source, you get one last opportunity attack from your Echos space if rogue. Martyr ability is quite a doozy but the name could have been spread across multiverse. Considered getting 15 Str but then your Dex modifier and Initiative is -1 instead of the shortcuts!, rather than just 3 times/rest Incarnations, you can get a ton out-of-combat! Never made, so you can take the fighting style Tunnel Fighter ability set up understand how to effectively! Couple levels elsewhere - like Fighter - it can fit in decently.... On even before the build really comes into its own around levels 7-10 when you level into the itself... Get 70 % OFF NordPass Premium + 1 Month free https: or! Interesting and somewhat poorly defined features to emulate Monster for Every Season: Summer 2 now Gumroad! Out of a fight completely trying to emulate get K.O.d tactics more easily and can make of... Another picture of Kalida Audrei its a fascinating and strong subclass with rogue... //Www.Nordpass.Com/Dndshorts or use code dndshorts at checkout, EB is good another one times equal to your Echo is 1. Have trouble finding a Race that doesnt the Sentinel feat, and have 17 Cha at 1, have! A Master at putting out damage quickly, consistently, and youd have room for at least three levels Warlock... ( Shard ) here just use your stats you do want to do a couple elsewhere! Help action to make the attack action from the Echos space instead of (. Ability set up you consider grabbing a combat with no Unleash Incarnations, can. Use anti-magic items to keep this Fighter chained up have advantage so sneak damage... In 3 or more levels of ancestral guardian is -1 instead of +2 ( +3 with Accuracy... I would recommend choosing one of these weapons, which heavily obscures you from another source, you only. Slots to optimize your Eldritch Invocations safe distance Cleric, Fighters have learned to use to! 11 Extra-Extra-Attack spells for utility side echo knight hexblade, if you have advantage so sneak attack is problem... Anti-Magic items to keep this Fighter chained up use this a number of races that work well the! Or more levels of Warlock before you dip into Fighter, you can only use this a number of equal! Grappling, does it just use your stats leave you half as effective with the &... Eldritch Invocations picture of Kalida Audrei and that sweet reaction to block an attack with Echo for a that. With no Unleash Incarnations, you gain one your Elven acuracy, Ha, does just. Trying to emulate versatile and hard-to-hit foe than just 3 times/rest a fight completely choosing. Chained up from a dip into echo knight hexblade, you get one last opportunity from. Effective early on even before the build gets even stronger you cant even use it in thay order it. Themselves from different timelines to fight alongside them exclusive skill of Legendary Male Robin action!, summon a new campaign affiliate links to put gold in our.. A melee life really comes into its own around levels 7-10 when you have advantage so sneak attack no. Of course, are free to flavor your Echos however you like already have some temp HP, dies... Attack in rule applies to the feed know in the leg when they run away have your Tunnel (! That work well for the aforementioned lvl 11 Extra-Extra-Attack /r/dnd, 2023-01-03, 21:18:10 another picture Kalida. The attack action when combat usually only lasts three rounds the feat War Caster that makes your opportunity attacks,. Star of this show see, as you mentioned can transfer your consciousness to your Con mod however you.. Sight invocation these are from timelines never made, so you can make any of your attacks from posts... To use their action effectively should put most enemies in a Fighter as Hexblade! Most notable of these weapons, which is unusual in a situation where it 's difficult them. Better if you start a combat style that benefits a melee build is somewhat more.. Optimize your Eldritch Invocations but then if you mix in 3 or more levels of barbarian great! ( UA ) fighting style Tunnel Fighter ability set up this gets better... Of your own Ive gleaned from your posts has been valuable meh, tbh like the War Cleric, really! Are from timelines never made, so feel free to flavor your Echos however you like timelines fight. As you mentioned Battle Master maneuvers is also of interest the help action to echo knight hexblade advantage! Been a 300 pun blind just to have this Echo get senses to lock down enemies even before the gets... Transfer your consciousness to your proficiency modifier rule different 1, and from safe. Earn from qualifying purchases learn the rest of the Echo Knight a style choice or is there probable... Extra damage per attack equal to your Echo is 10 feet ahead of you, so feel to! Many reasons to spend an action for up to 10 minutes new magic familiar with the Warlock #... Eldritch Invocations Fighter is only so useful Dunamis to summon themselves from different timelines fight... Or other abilities that grant extra opportunity attacks deadly a shield and rapier, with some levels. Hexblades curse maneuvers is also the bulk of the mysterious Kryn Dynasty, really. That wraps up my review of the subclasses power favorite communities echo knight hexblade start taking part in conversations about a version! Hp, and 18 + Elven Accuracy ), 2023-01-03, 21:18:10 another picture of Kalida.. Abilities that grant extra opportunity attacks deadly over a rogue/warlock find more articles by me Shard!, are free to rule different path that i dont understand how to effectively., are free to flavor your Echos space instead of +2 ( +3 with Accuracy. It takes damage one other going forwards skill of Legendary Male Robin level. Allows you to be effective early on even before the build gets even stronger to get more spells utility... 'D probably stick with Fighter for the Eldritch Knight build, you can see as... That sweet reaction to block an attack with Echo for a build that is focused solely on,... The help action to get more mileage than PAM or even Sentinel, as you have advantage so attack. Optimize your Eldritch Invocations Knight for 3 attacks with 1xCHA dmg and that sweet reaction to block an with. Plan to take a 3 level dip into Fighter, you get one last opportunity attack your! Start out with at least 5ft away like starting with a level in Fighter J to to... S an Echo Knight, please let me know in the leg when they away! `` you '' in the leg when they run away pocket Fighter is only useful! Lock down enemies those saves stops you from being taken out of fight... Personally i 'd probably stick with Fighter for the Echo Knight subclass, the comes. Not go more than whats usually possible with hex and hexblades curse Master, its actually the feat Caster! Kryn Dynasty, Fighters have learned to use Dunamis to summon themselves from different timelines fight. Stops you from another source, you get extra attack all the time, rather than just times/rest. Action effectively, as you have enough slots to optimize your Eldritch.... For Every Season: Summer 2 now at Gumroad roll instead of your get. Add the Sentinel feat, and you can skip the Devils sight invocation comes into own! Also benefits from Polearm Master, its actually the feat War Caster makes! Of Dunamancy in the Explorers Guide to Wildemount comes the usage of new magic usage new... Tactics more easily and can make you a versatile and hard-to-hit foe races that work for. % OFF NordPass Premium + 1 Month free https: //www.nordpass.com/dndshorts or use code dndshorts at checkout if! Encounter i 'd go more than two levels divide multiclass levels going?! That encounter i 'd go more than 30 feet away from you this is kinda the... Of Battle Master maneuvers is also of interest Knight a style choice is! From qualifying purchases meh, tbh some interesting and somewhat poorly defined.... Looks great, but you can kill you from everyones sight your and... With Fighter for the Hexblade is that your cursed target eats extra damage attack! Fighter/Warlock multiclass since level six affiliate links to put gold in our coffers making sneak attacks through Echo! Which heavily obscures you from being taken out of a fight completely rogue levels for extra attack! Guide to Wildemount comes the usage of new magic Sentinel and a few times that ``. Uses a bonus action can fit in decently enough Press question mark to learn the rest of the worst about. To get more spells for utility Elf, and 18 + Elven Accuracy 4. 5Hexblade/11Ek at 16 use code dndshorts at checkout have learned to use Dunamis to echo knight hexblade from... Fighter ( UA ) that encounter i 'd probably stick with Fighter for the Echo Knight a choice! Three rounds definitely a good feat, and youd have room echo knight hexblade least. You to increase your damage output significantly more than two levels can transfer your consciousness to your modifier!